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Title: |
Coplanar Overlapping Polygons |
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Make sure
coplanar polygons don't overlap, and
make sure overlapping polygons aren't
coplanar, REGARDLESS of which way
they're flipped. |
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TVLogos 101 Part1 |
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Don't let
the title of this feature scare you
away. While this installment, and ones
in the future, will take more of a basic
approach, just about any animator can
find some useful information contained
within |
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Title: |
TVLogos 101 Part2 |
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Difficulty: |
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Now is a
great time to define surface names for
the front, back, sides, and bevels of
your text... |
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Title: |
TVLogos 101 Part3 |
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First,
we'll get into a basic anatomy of a
reflection treament to achieve a
metallic look. |
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Title: |
3D Garage |
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Description:
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Signature
Courseware and Advanced Courseware -
almost 50 hours of learning combined. |
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Title: |
A Simple Particle Explosion |
Rank: |
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Difficulty: |
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I've
noticed reading the newsgroups & such
that a lot of people are interested in
blowing things up! Although Lightwave
doesnt have a "bomb" button, you can
make your own explosions that look a lot
more realistic. All it takes is
imagination. |
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Title: |
A Simple Puppet Hand |
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Difficulty: |
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This is the sort of thing
you should be able to make in 10 minutes
or so, (give or take.) All it takes is
an understanding of some of the more
basic tools available in Lightwave3D
modeler. O.K then, roll up your sleeves
& let's get stuck in! |
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Title: |
Advanced Glass Setup |
Rank: |
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Difficulty: |
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Description:
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fresh
with the lightwave 7.5b update, newtek
gave us a new gradient function called
'thickness'. since i prefer to work with
gradients instead of plugins i started
to play with this function to create
nice looking glass. |
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